Zeus has never seen before features in an exploit. Such as the loved Memehax credits to: Tepig (Owner of Memehax) Mysterious (Conversion Coder). Made By Digressed1 An OP GUI for Grand Piece Online with the following Features: Devil Fruit TPThis Uses Body Position Which Isn't Fully Patched By The GPO Anti TP Continue Reading Roblox Grand Piece Online Devil Fruit TP Script.
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May 15th, 2018
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- local p = game:GetService('Players')
- pp = p.LocalPlayer--The variable is named after your small 'thing'.
- local mouse = pp:GetMouse()
- local skidspace = game:GetService('Workspace') --This is a script intended for script builder
- plr = skidspace[pp.Name] --You have to deal with all this idiots; Just like school.
- local hum = plr:FindFirstChildOfClass('Humanoid')
- hum.DisplayDistanceType = 'None'
- local ChatGuiPart1 = Instance.new('BillboardGui',loc)
- ChatGuiPart1.AlwaysOnTop = true
- ChatGuiPart1.ExtentsOffset = Vector3.new(0, 5, 0)
- local ChatGuiPart2 = Instance.new('TextLabel')
- ChatGuiPart2.BorderSizePixel = 3
- ChatGuiPart2.BackgroundColor3 = Color3.new(255, 255, 255)
- ChatGuiPart2.Font = Enum.Font.Arcade
- ChatGuiPart2.TextColor3 = Color3.new(1, 0, 0)
- ChatGuiPart2.Parent = ChatGuiPart1
- wait()
- end
- --------------------------------------------------
- local theme = Instance.new('Sound',pp.Character)
- theme.SoundId = 'rbxassetid://324905722'
- theme.Looped = true
- --------------------------------------------------
- for _,v in pairs(plr:GetChildren()) do
- if v:IsA('Accessory') or v:IsA('Hat') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('CharacterMesh') then
- end
- black = BrickColor.new('Really black')
- bc.LeftLegColor = black
- bc.RightLegColor = black
- bc.HeadColor = black
- sbt = Instance.new('SelectionBox',plr.Torso)
- sbt.LineThickness = 0.01
- sbra = Instance.new('SelectionBox',plr['Right Arm'])
- sbra.LineThickness = 0.01
- sbla = Instance.new('SelectionBox',plr['Left Arm'])
- sbla.LineThickness = 0.01
- sbrl = Instance.new('SelectionBox',plr['Right Leg'])
- sbrl.LineThickness = 0.01
- sbll = Instance.new('SelectionBox',plr['Left Leg'])
- sbll.LineThickness = 0.01
- --sbh.Adornee = sbh.Parent
- sbt.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbra.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbla.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbrl.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbll.Color3 = Color3.new(math.random(), math.random(), math.random())
- --sbh.Color3 = Color3.new(math.random(), math.random(), math.random())
- local Title1 = Instance.new('BillboardGui',plr.Head)
- Title1.AlwaysOnTop = true
- local Title2 = Instance.new('TextLabel')
- Title2.Position = UDim2.new(0, 0, -0.899999976, 0)
- Title2.Font = Enum.Font.Arcade
- Title2.Text = 'Demon of Insanity'
- Title2.TextScaled = true
- Title2.Parent = Title1
- --Commented neatness stops here, along with all other forms of organization.
- for i = 1,50 do
- game:GetService('Lighting').Brightness = game:GetService('Lighting').Brightness - 0.2
- ChatFunction(pp.Character.Head, 'The Demon of Insanity has arrived, this world is now mine.')
- pp.Character.Head.ChatGui:Destroy()
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'My incarnation is complete. The Demon of Insanity is here.','Red')
- ChatFunction(pp.Character.Head, 'This world shall be rid of all sanity!')
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'This world shall be rid of all sanity!','Red')
- game:GetService('Lighting').Ambient = Color3.new(255/255, 0/255, 0,255)
- game:GetService('Lighting').TimeOfDay = 24000004
- destruction.Touched:connect(function(hit)
- if hit.Parent:FindFirstChildOfClass('Humanoid') then
- if hit.Parent.Name pp.Name or hit.Parent.Parent.Name pp.Name then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- destruction.Parent = plr
- destruction.BrickColor = BrickColor.new('Maroon')
- destruction.CFrame = plr['Right Arm'].CFrame
- destruction.Size = Vector3.new(4, 4, 4)
- destruction.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- destruction.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- destruction.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- destruction.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- destruction.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- destruction.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- destruction.Color = Color3.new(0.458824, 0, 0)
- local bp = Instance.new('BodyPosition',destruction)
- position = mouse.Hit
- wait(2.5)
- local boom = Instance.new('Sound',pp.Character)
- boom.Pitch = 0.45
- boom.Volume = 10
- wait(0.00005)
- destruction.Size = Vector3.new(4, 4, 4) * i*0.75
- destruction.Transparency = 0.25 * (i/18)
- pp.Character.Head.ChatGui:Destroy()
- end
- if key 'q' then
- end
- local pchar = player.Character
- local cam = workspace.CurrentCamera
- bodyparts = {}
- local flySpeed = 0
- local flyToggled = false
- local forward, side = 0, 0
- floatBP.maxForce = Vector3.new(0, math.huge, 0)
- flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- mouse.KeyDown:connect(function(key)
- flyToggled = not flyToggled
- if not flyToggled then
- floatBP.Parent = nil
- turnBG.Parent = nil
- pchar:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- end)
- keysDown[key] = nil
- if not flyToggled then return end
- lastForward = forward
- side = 0
- if keysDown.w then
- end
- forward = forward - 1
- if keysDown.a then
- end
- side = side + 1
- stanceToggle = 'Floating'
- floatBP.Parent = nil
- flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
- if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
- floatBP.position = root.Position
- if flySpeed < 0 then flySpeed = 0 end
- local in_forward = canFly and forward or lastForward
- flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
- turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
- game:service'RunService'.RenderStepped:connect(function()
- pchar:FindFirstChildOfClass('Humanoid').PlatformStand = true
- updateFly()
- if mouse.Target.Parent:FindFirstChildOfClass('Humanoid') then
- ChatFunction(pp.Character.Head, 'Your existence has brought my attention, so I have brought you.')
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'Your existence has brought my attention, so I have brought you.','Red')
- local bodyposition = Instance.new('BodyPosition',mouse.Target)
- bodyposition.MaxForce = Vector3.new(10000, 10000, 10000)
- bodyposition.Position = plr['Right Arm'].Position
- bodyposition:Destroy()
- end
- if key 'r' then
- end
- function relay()
- ChatFunction(pp.Character.Head, 'Foolish mortals, my methods of transportation are far more superior.')
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'Foolish mortals, my methods of transportation are far more superior.','Red')
- r1.Parent = plr
- r1.CFrame = CFrame.new(-7, 2.25, 71, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- r1.Rotation = Vector3.new(-180, 0, 90)
- r1.Size = Vector3.new(0.5, 3, 3)
- r1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- r1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- r1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- r1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- r1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- r1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- r1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- plr.Torso.CFrame = CFrame.new(r1.CFrame.x, r1.CFrame.y + 5, r1.CFrame.z)
- wait(0.005)
- end
- pp.Character.Head.ChatGui:Destroy()
- if key 'b' then
- end
- function ps()
- ChatFunction(pp.Character.Head, 'The term 'Personal Space', is one of the few terms humans have made that is actually smart.')
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'Your term 'Personal Space', is one of the terms humans have made that is actually smart.','Red')
- push.Touched:connect(function(hit)
- if hit.Parent:FindFirstChildOfClass('Humanoid') then
- if hit.Parent.Name pp.Name or hit.Parent.Parent.Name pp.Name then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- push.Parent = game.Workspace
- push.BrickColor = BrickColor.new('Really black')
- push.Shape = Enum.PartType.Ball
- push.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- push.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- push.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- push.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- push.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- push.Anchored = false
- push.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- wait(0.05)
- weld.Part0 = push
- weld.Part1 = plr.Torso
- wait(1.5)
- pp.Character.Head.ChatGui:Destroy()
- function aieou()
- if mouse.Target.Parent:FindFirstChildOfClass('Humanoid') then
- if mouse.Target.Parent:FindFirstChild('Torso') then
- for i,v in pairs(mouse.Target.Parent:GetChildren()) do
- if v.Name 'Torso' then
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'Your torso, it will make a fine addition to my collection.','Red')
- mouse.Target.Parent:FindFirstChild('Torso').Size = Vector3.new(1, 1, 1)
- v:Destroy()
- end
- end
- end
- if mouse.Target.Parent:FindFirstChildOfClass('Humanoid') then
- ChatFunction(pp.Character.Head, 'You're now my minion, '..mouse.Target.Parent.Name..', now kill in my name.')
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'You're now my minion, '..mouse.Target.Parent.Name..', now kill in my name.','Red')
- pp.Character.Head.ChatGui:Destroy()
- local push = Instance.new('Part')
- if hit.Parent:FindFirstChildOfClass('Humanoid') then
- if hit.Parent.Name pp.Name or hit.Parent.Parent.Name pp.Name or hit.Parent.Name mouse.Target.Parent.Name or hit.Parent.Parent.Name mouse.Target.Parent.Name then
- ChatFunction(minion.Head, 'Master '..pp.Name..', I have killed for you, in your name.')
- --game:GetService('Chat'):Chat(minion.Head, 'Master '..pp.Name..', I have killed for you, in your name.','Red')
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- minion.Head.ChatGui:Destroy()
- end
- local Minion1 = Instance.new('BillboardGui',mouse.Target.Parent:FindFirstChild('Head'))
- Minion1.Adornee = mouse.Target.Parent:FindFirstChild('Head')
- Minion1.Size = UDim2.new(0, 200, 0, 50)
- Minion2.BackgroundTransparency = 1
- Minion2.Position = UDim2.new(0, 0, -0.899999976, 0)
- Minion2.Font = Enum.Font.Arcade
- Minion2.Text = 'Minion of Insanity'
- Minion2.TextColor3 = Color3.new(0.333333, 0.666667, 0.498039)
- Minion2.TextWrapped = true
- push.Parent = mouse.Target.Parent
- push.BrickColor = BrickColor.new('Really black')
- push.Shape = Enum.PartType.Ball
- push.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- push.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- push.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- push.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- push.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- push.Anchored = false
- push.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- push.CFrame = mouse.Target.Parent:FindFirstChild('Torso').CFrame
- local weld = Instance.new('Weld',push)
- --weld.C0 = push.CFrame:inverse()
- weld.Part1 = mouse.Target.Parent:FindFirstChild('Torso')
- end
- if key 'v' then
- end
- if key 'g' then
- end
- if key 'e' then
- end
- if mouse.Target.Parent:FindFirstChildOfClass('Humanoid') then
- local curse = Instance.new('Model')
- curse.Parent = possessee
- ChatFunction(possessee.Head, 'Master '..pp.Name..', I shall be your servant, command me whenever you are ready.')
- --game:GetService('Chat'):Chat(possessee.Head, 'Master '..pp.Name..', I shall be your servant, command me whenever you are ready.','Red')
- possessee.Head.ChatGui:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- possessed()
- end
- ChatFunction(pp.Character.Head, 'Servants! The time is now! Rid this world of all sanity!')
- pp.Character.Head.ChatGui:Destroy()
- --game:GetService('Chat'):Chat(game.Players.LocalPlayer.Character, 'Servants! The time is now! Rid this world of all sanity!','Red')
- for i,v in pairs(game:GetService('Workspace'):GetChildren()) do
- if v:FindFirstChild('Curse') then
- wait(0.5)
- ChatFunction(v.Head, 'Master '..pp.Name..' has commanded me to do this.')
- --game:GetService('Chat'):Chat(v.Head, 'Master '..pp.Name..' has commanded me to do this.','Red')
- --bp.MaxForce = Vector3.new(10000, 10000, 10000)
- wait(4)
- local servantdestruction = Instance.new('Part')
- servantdestruction.Material = Enum.Material.Ice
- servantdestruction.BrickColor = BrickColor.new('Maroon')
- servantdestruction.Shape = Enum.PartType.Ball
- servantdestruction.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- servantdestruction.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- servantdestruction.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- servantdestruction.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- servantdestruction.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- servantdestruction.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- servantdestruction.Color = Color3.new(0.458824, 0, 0)
- servantdestruction.CFrame = v.Torso.CFrame
- servantdestruction.Touched:connect(function(hit)
- if hit.Parent:FindFirstChildOfClass('Humanoid') then
- if hit.Parent.Name pp.Name or hit.Parent.Parent.Name pp.Name then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- sboom = Instance.new('Sound',game:GetService('Workspace'))
- sboom.Pitch = 0.45
- sboom.Volume = 10
- wait(0.00005)
- servantdestruction.Size = Vector3.new(4, 4, 4) * i*0.5
- servantdestruction.Transparency = 0.60 * (i/18)
- servantdestruction:Destroy()
- ChatFunction(v.Head, 'So this is what Master '..pp.Name..' is capable of.')
- --game:GetService('Chat'):Chat(v.Head, 'So this is what Master '..pp.Name..' is capable of.','Red')
- end
- end
- if key 'x' then
- end
- for i,v in pairs(game:GetService('Workspace'):GetChildren()) do
- if v:FindFirstChildOfClass('Humanoid') then
- v:Destroy()
- if v.Name 'Base' then
- v:Destroy()
- end
- end
- end
- mouse.KeyDown:connect(function(key)
- clean()
- end)
- mouse.KeyDown:connect(function(key)
- if key 't' then --In case unnamed objects that you need the name of appear, or unnamed players, take this.
- print(mouse.Target.Parent.Name)
- end
- print()
- print('-_-_-_-_-_-_-_-_-')
- print('Q = World Riddening.')
- print('R = Pull.')
- print('F = Stolen gift of Flight.')
- print('G = Torsi attack (Shrinks torso, destroys everything else).')
- print('X = Servants curse.')
- print('V = Minion.')
- --This is the end of the script.
- hum.MaxHealth = math.huge -- God mode
- hum.Name = math.random(167.432) --Break other scripts (Especially on sb), killing you will be harder
- sbt.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbra.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbla.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbrl.Color3 = Color3.new(math.random(), math.random(), math.random())
- sbll.Color3 = Color3.new(math.random(), math.random(), math.random())
- end
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